<aside> ⚠️ Never submit not-compiling blueprint to source control. It may cause unexpected behaviours to the entire game
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Naming convention is exactly the same as presented in Coding Standards specific section.
<aside> 💡 You can define sub-categories by using the pipe character |, i.e. Config | Animations.
</aside>
<aside> 💡 i.e.
|-- Config | |-- Animations | |-- Effects | |-- Audio | |-- Recoil | |-- Timings |-- Animations |-- State |-- Visuals
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on going...